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Some Reflections on Designing Construction Kits for Kids

Item

Title

Some Reflections on Designing Construction Kits for Kids

Abstract/Description

In this paper, we present ten guiding principles for designing construction kits for kids, informed by our experiences over the past two decades:* Design for Designers* Low Floor and Wide Walls* Make Powerful Ideas Salient -- Not Forced* Support Many Paths, Many Styles* Make it as Simple as Possible -- and Maybe Even Simpler* Choose Black Boxes Carefully* A Little Bit of Programming Goes a Long Way* Give People What They Want -- Not What They Ask For* Invent Things That You Would Want to Use Yourself* Iterate, Iterate -- then Iterate AgainWhile these principles apply especially to the development of construction kits, we believe that they could be useful for everyone who designs new technologies for kids.

Date

Series

Pages

117–122

Publisher

Association for Computing Machinery

Resource type

Research/Scholarly Media

Resource status/form

Published Text

Scholarship genre

Empirical

Open access/full-text available

Yes

Peer reviewed

Yes

ISBN

978-1-59593-096-5

Citation

Resnick, M., & Silverman, B. (2005). Some Reflections on Designing Construction Kits for Kids. Proceedings of the 2005 Conference on Interaction Design and Children, 117–122. https://doi.org/10.1145/1109540.1109556

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