Design Thinking and the Learning Sciences: Theoretical, Practical, and Empirical Perspectives
The learning sciences, informed by a diversity of fields such as cognitive science, anthropology, education, and sociology, has a long history with design while engaging in the study of learning in real-world, non-simplified contexts. From its genesis approximately thirty years ago, the learning sciences as a field has grown to encompass the study of learning from different lenses, as well as to advance theories of learning through the design and study of new technologies and environments. Within the realm of the learning sciences, the concept of design and design thinking is of great consequence as it helps us understand how teaching and learning happen in the rapidly changing 21st-century knowledge society, as well as can be used to inform the design of effective, innovative, and equitable interventions. Design thinking in the learning sciences can be made manifest in activities ranging from iterative curriculum design, to researching affordances and constraints of tools, techniques, and learning environments, to appropriating design concepts in both physical and digital spaces. It also sheds light on how the socio-material histories of materials inform learning and participation. This bibliography focuses on learner-centered design principles and how various research methodologies (e.g., participatory design and design-based research) contribute to appropriating design thinking into learning, teaching, and pedagogical processes. The evolution of this field is interwoven in the powers of design.
Oxford Bibliographies [Special Series]: Continuous Improvement in Education
Design-Based Implementation Research (DBIR)
Saxena, P., Sedas, R. M., & Peppler, K. (2021). Design Thinking and the Learning Sciences: Theoretical, Practical, and Empirical Perspectives. In Oxford Bibliographies. Oxford University Press. https://doi.org/10.1093/obo/9780199756810-0267
Oxford Bibliographies: Continuous Improvement in Education [Special Series]
Design-Based Implementation Research: An Emerging Model for Transforming the Relationship of Research and Practice
Research–Practice Partnerships in Education: Outcomes, Dynamics, and Open Questions
Getting Ideas into Action: Building Networked Improvement Communities in Education
Design Experiments: Theoretical and Methodological Challenges in Creating Complex Interventions in Classroom Settings
Design-Based Research: Putting a Stake in the Ground
Design-Based Research: An Emerging Paradigm for Educational Inquiry
Participatory Design for Learning: Perspectives from Practice and Research
Taking Design Thinking to School: How the Technology of Design Can Transform Teachers, Learners, and Classrooms
Learning in the Making: A Comparative Case Study of Three Makerspaces
Everyday Creativity in Novice E-Textile Designs
Shoot for the Moon! The Mentors and the Middle Schoolers Explore the Intersection of Design Thinking and Stem
Creating Within and Across Life Spaces: The Role of a Computer Clubhouse in a Child’s Learning Ecology
The Digital Youth Network: Cultivating Digital Media Citizenship in Urban Communities
Toward A Framework for Culturally Responsive Design in Multimedia Computer Environments: Cultural Modeling as a Case
Problem-Based Learning Meets Case-Based Reasoning in the Middle-School Science Classroom: Putting Learning by Design(tm) Into Practice
Designing to Learn About Complex Systems
Student Teams in Search of Design Thinking
Cooperative Inquiry Extended: Creating Technology with Middle School Students with Learning Differences
Destination, Imagination and the Fires Within: Design Thinking in a Middle School Classroom
Donald Schon's Philosophy of Design and Design Education
Design and Technology Yields a New Paradigm for Elementary Schooling
Practices of Distributed Intelligence and Designs for Education
Handbook of Design in Educational Technology
Teaching as a Design Science: Building Pedagogical Patterns for Learning and Technology
What Happens When Teachers Design Educational Technology? The Development of Technological Pedagogical Content Knowledge
Thinking Technology: Toward a Constructivist Design Model
The Learning Sciences: Where They Came from and What It Means for Instructional Designers
Learning and Design: Why the Learning Sciences and Instructional Systems Need Each Other
Designing Social Infrastructure: Critical Issues in Creating Learning Environments With Technology
Diagnosis and Design for School Improvement: Using a Distributed Perspective to Lead and Manage Change
The Practice of Design-Based Research: Uncovering the Interplay Between Design, Research, and the Real-World Context
Design Research: Theoretical and Methodological Issues
Collaborative Design as a Form of Professional Development
Participatory Design for Sustainable Social Change
The Design Way: Intentional Change in an Unpredictable World
Towards More Powerful Learning Environments Through Combining the Perspectives of Designers, Teachers, and Students
Partnering with K–12 Educators in Collaborative Design of Learning Technology
Meta-Design: Empowering All Stakeholders as Co-Designers
Methods and Techniques for Involving Children in the Design of New Technology for Children
The Role of Children in the Design of New Technology
Designing for Democracy in Education: Participatory Design and the Learning Sciences
Communities: Participatory Design for, with and by Communities
Toward a Technology-based Tool to Support Idea Generation during Participatory Design with Children with Autism Spectrum Disorders
Design as Scholarship: Case Studies from the Learning Sciences
What Is Design Thinking and Why Is It Important?
Engineering Design Thinking, Teaching, and Learning
The Core of ‘Design Thinking’ and Its Application
Designerly Ways of Knowing: Design Discipline Versus Design Science
Design Research – Its 50-Year Transformation
Activity Theory and Educational Technology Design
Acting with Technology: Activity Theory and Interaction Design
Applying an Activity Theory Lens to Designing Instruction for Learning About the Structure, Behavior, and Function of a Honeybee System
Some Reflections on Designing Construction Kits for Kids
Materials-to-Develop-with: The Making of a Makerspace
Constructionism in Practice: Designing, Thinking, and Learning in A Digital World
Software Design as a Learning Environment
Children Designers: Interdisciplinary Constructions for Learning and Knowing Mathematics in a Computer-rich School
Transforming Constructivist Learning into Action: Design Thinking in education
Designing Environments for Constructive Learning
Constructivism and the Design of Learning Environments: Context and Authentic Activities for Learning
OB Citations - Design Thinking and the Learning Sciences